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We’re proud to bring NextDraft—the most righteous, most essential newsletter on the web—to WIRED.com. The post Meet America’s Gun Super-Owners and Other Characters of the Week appeared first on WIRED.
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Space photos of the week, September 18 — 24, 2016. The post Space Photos of the Week: Dying Star Insists on Being Dramatic About It appeared first on WIRED.
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Here are five things in technology that happened this past week and how they affect your business. Did you miss them?

Each Saturday we round up the news stories that we didn’t break or cover in depth at WIRED, but which deserve your attention nonetheless. The post Security News This Week: A Deluge of Mega-Breaches Dumps on the Dark Web appeared first on WIRED.
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Blake Lively landed in the South of France for the Cannes Film Festival this week, and the actress is already blowing us away with her stunning red carpet looks and cute glimpses of her growing baby bump. Blake, who is pregnant with her second child with husband Ryan Reynolds, kicked things off at a photocall for her new film, Woody Allen’s Café Society, on Wednesday; she was all smiles in a red jumpsuit and shared sweet interactions with her costars Kristen Stewart, Jesse Eisenberg, and Corey Stoll. Later that evening, Blake was back on the carpet in a gold sequined gown for the movie’s premiere, which also coincided with the festival’s star-studded opening ceremony, and the next day she stepped out in a gorgeous yellow velvet dress.
Keep reading to see all of Blake’s flawless moments from the Cannes Film Festival so far, and be sure to keep up with all the glamorous arrivals.
Daisy Fuentes Dania Ramirez Danica Patrick Daniella Alonso Danneel Harris Deanna Russo
Here are five things in technology that happened this past week and how they affect your business. Did you miss them?
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Steep Cost of Digital Experience Failure You can try to spin failure as a learning opportunity. But when it comes to digital experience, the data shows that disappointing your customers has a brutal cost. Read more. Top Stories What got us talking this week: Customer Experience New Majority Investment Values Sitecore at $ 1B How Social Media Helps You Optimize ABM Wrestle Big Data Into Better Customer Experiences The Future of MarTech Centers On CX Social Business There’s Hope For Artificial Intelligence in the Workplace Work in Tech? Exercise Your Emotional Intelligence Why Office 365 Is Your Path to Streamlined Productivity Collaboration is Not an Outcome
Continue reading…
Cloud Computing
Our roundup of intriguing new products. Read how to submit an entry to Network World’s products of the week slideshow.
Key features: The Harmony Breach Analytics platform reads customer log data to provide contextually-aware threat intelligence and retrospective analysis. This reduces SOC and SIEM workloads by providing threat intelligence customer specific. More info.
To read this article in full or to leave a comment, please click here
This was inevitable, but the speed at which it happened is surprising. A Chinese company has already come up with a clone of Supercell’s No. 1-ranked mobile game, Clash Royale, according to a Chinese web site.
Above: Fake Clash Royale game
For sure, this isn’t good for Supercell. But it’s unlikely this cloned game will get much of an audience. And Supercell generated a profit (before certain items) of $ 924 million on revenue of $ 2.3 billion in 2015. It isn’t exactly hurting. Piracy is still pretty rampant in mobile games, particularly in Asia, so much so that there’s a session on it at the Game Developers Conference in San Francisco next week.
Toutiao ran pictures comparing various screens from the fake Chinese game and the real one, side-by-side. The art work has been converted into a medieval Chinese theme, while Clash Royale itself has European-style fantasy art based on the Clash of Clans franchise.
GamesBeat haven’t seen a working version of the game, but it’s amazing how quickly someone has been able to clone the basic features, gameplay, interface and art style of Clash Royale. The Supercell game launched last Thursday and shot to No. 1 within 12 hours. It is currently No. 1 in top downloads in the U.S. Apple app store and No. 2 in top-grossing games.
The fake game had to be created in something like seven days. On the other hand, Clash Royale had been in soft launch testing for many weeks, and it would have been easy for the cloners to get a head start. But they probably couldn’t have predicted how successful Clash Royale would be.